Day by day guide for Lovely Overseer game. It help you reach happy ending with the girl you liked the most. I was looking for some guides and I found few, but I kinda wish they were more helpful. And so I decided to come up with the ultimate guide to Lovely Overseer! It might be incomplete (still have no idea how to get into romance with Headmistress), but is tested and works (it’s pretty much my gameplay in text).
“Lovely Overseer” is a furry dating sim, created and published by Furry Tail. Unlike any different dating sims I came across, in this one increasing love parameter is not enough to get best possible ending with the girl you like most. Here player has to increase also parameter, of girls liking, while keeping an eye for MCs parameters (energy and fatigue) and wallet (girls like presents and those tend to be expensive). There are 5 romancable girls and 4 parameters to increase.
This guide will be updated for Lucy and Lunette for sure. About Neoma I’m not certain – more in Neoma section.
IMPORTANT: One on the game’s activities is gambling. In order to be able to pay for gifts for the girls, be sure to quick save before gambling activity and quick load if you loose money. If you win or your gold balance won’t change, you don’t need to do that.
Another guides for Lovely Overseer:
Lovely Overseer – All character route guide
Clarisse
One out of three main romance options (and my favorite one), carefree spirit that wouldn’t ever want to hurt anyone. To get happy ending with her (all interactions + her remaining loyal to MC) you need to follow this list of activities (in order per each day):
Day 0 – Talk some sense into her / Take it easy / No, it’s not necessary / Instruct her with force
Day 1 – Reject the test
Day 2 – Mana control / Mana control / Day sleep
Day 3 – Mana control / Mana control / Day sleep
Day 4 – Mana control / Mana control / Lunette / Is it about Renegade clan?
Day 5 – Mana control / Clarisse / Be understanding / Day sleep
Day 6 – Mana control / Lucy / Let her work things out on her own / Gambling
Day 7 – Help with classes / Squad training / Day sleep
Day 8 – Offer to take a walk / Offer to take a walk / Gambling
Day 9 – Cover surveillance / Neoma / Absolutely not / Gambling
Day 10 – Individual sessions with Lucy / Individual sessions with Lunette / Gambling
Day 11 – Individual sessions with Clarisse / Mana control / Clarisse
Day 12 – Day sleep / Clarisse / I’d love to / Gambling
Day 13 – Mana control / Individual session with Lunette / Make it harder on her / Lucy / Let her stay
Day 14 – Neoma / Mana control / Day sleep
Day 15 – Squad training / Class / Not really… (tell the truth) / Gambling
Day 16 – Covert surveillance / Mana control / Day sleep
Day 17 – Squad training / Mana control / Day sleep
Day 18 – Day sleep / Mana control / Day sleep
Day 19 – Gamble / Mana control / Office work
Day 20 – Day sleep / Mana control / Take a walk
Day 21 – Gamble / Mana control / Day sleep
Day 22 – Class / I don’t think I’d want to trade places with you / Clarisse / Gifts / Buy as many Ribbons or Silver Dust as you can (I bought 5, so that’s the minimum amount)
Day 23 – Help with classes / Individual sessions with Clarisse / Gambling
Day 24 – Individual sessions with Lunette / Individual sessions with Clarisse / Day sleep
Day 25 – Squad training / Mana control / Clarisse / Give a gift (pick Ribbon or Silver Dust)
Day 26 – Individual sessions with Clarisse / Individual sessions with Lucy / Day sleep
Day 27 – Go for a walk / Clarisse / It’s the truth / Gambling
Day 28 – Lunette / Don’t give a gift / Clarisse / Give a gift (pick Ribbon or Silver Dust) / Shop (buy at least one Ribbon or Silver Dust)
Day 29 – Lunette / Don’t give a gift / Buy alcohol / Clarisse / Give a gift (pick Ribbon or Silver Dust)
Day 30 – Help with classes / Mana control / Day sleep
Day 31 – Individual sessions with Lucy / Mana control / Gambling
Day 32 – Squad training / Clarisse / Gambling
Day 33 – Individual sessions with Clarisse / Mana control / Gambling
Day 34 – Squad training / Mana control / Clarisse / Give a gift (pick Ribbon or Silver Dust)
Day 35 – Clarisse / Give a gift (pick Ribbon or Silver Dust) / Gambling / Gifts (buy at least one Ribbon or Silver Dust)
Day 36 – Lunette / Don’t give a gift / Clarisse / Clarisse / Give a gift (pick Ribbon or Silver Dust)
Day 37 – Individual session Clarisse / Mana control / Buy alcohol
Day 38 – Individual session Clarisse / Mana control / Clarisse / Give a gift (pick Ribbon or Silver Dust)
Day 39 – Mana control / Take a walk / Gamble
Day 40 – Squad training / Mana control / Clarisse (at this point you don’t have to be giving her anything, but feel free to give her Ribbon or Silver Dust, if you have any left)
Day 41 – Day sleep / Clarisse / Gamble
Day 42 – Lucy / Don’t give a gift / Lunette / Don’t give a gift / Day sleep or Clarisse (IF you have any Ribbons or Silver Dust left)
Day 43 – Go for a walk / Clarisse / Gamble
Day 44 – Squad training / Mana control / Gamble
Day 45 – Mana control / Class / Gamble
Day 46 – Clarisse / Mana control / Day sleep
Day 47 – Squad training / Mana control / Clarisse
Additional choice: pick whichever, I’m always choosing ‘Take action’, but the ultimate goal of winning Clarisse’s heart is accomplished.
Jasmine
As far as I’m aware, she is non-romancable character, that might appear only twice during the game. First time in the morning at guards training grounds (34th day) and second time in the endgame, if we decide to reveal the truth about Neoma.
And to be fair – I kinda wish for this character to become romancable option. Maybe Lovely Overseer DLC that adds her as romancable option and 3 new recruits, while MC runs the school? Think about that Furry Tail ^^
Kira
My second favourite gal – loner, guard and relationship with her develops over time, while casually working. It is possible to never meet her.
Unique to her path is the fact, that it doesn’t matter whether we help 3 main girls and other students pass their exams or not, she will stand by our MC’s side. If you wish to get best of the best option, just train with each main girl 3 times during whole game and switch between Lectures and Practice when it comes to teaching students (by the way, shouldn’t it be “Teach Magic” instead of “Learn Magic”? MC is a teacher after all…)
Day 3 (Evening) – Office Work, first encounter with Kira
Day 17 (Afternoon) – Training Guards, second enounter
Day 18 (Morning) – Training Guards, third encounter
Day 21 (Evening) – Office Work, fourth encounter
Day 30 (Afternoon) – Office Work, fifth encounter
Day 42 (Evening) – Sleep, sixth encounter
Lucy
Lucy is a farmer’s daughter, that is gifted in the art of healing. The parameter that MC needs to increase to get happy ending is Romance. Here’s step by step guide on what to do:
Day 0/1 – Talk some sense into her / Lucy / Take it easy / Clarisse / No, it’s not necessary / Lunette / Instruct her with force / Neoma / Reject the test
Day 2 – Mana control / Mana control / Day sleep
Day 3 – Mana control / Squad training / Day sleep
Day 4 – Mana control / Squad training / Lunette / Is it about Renagade clan?
Day 5 – <SKIP> / Clarisse / Be understanding / Buy alcohol
Day 6 – Take a walk / Lucy / Guide her through the process / Gamble
Day 7 – Help with classes / Take a walk / Office work
Day 8 – Take a walk / Take a walk / Gamble
Day 9 – Take a walk / Neoma / Absolutely not / Office work
Day 10 – Individual sessions with Lucy / Individual sessions with Lunette / Gamble
Day 11 – Individual sessions with Clarice / Lucy / Office work
Day 12 – Squad training / Mana control / Gamble
Day 13 – Mana control / Take a walk / Lucy / Let her stay
Day 14 – Neoma / Mana control / Day sleep
Day 15 – Squad training / Class / Not really (tell the truth) / Gamble
Day 16 – Covert surveillance / Mana control / Take a walk
Day 17 – Gamble / Mana control / Office work
Day 18 – Day sleep / Mana control / Take a walk
Day 19 – Squad training / Mana control / Buy alcohol
Day 20 – Day sleep / Mana control / Take a walk
Day 21 – Gamble / Mana control / Day sleep
Day 22 – Class / I don’t think I’d want to trade places with you / Lucy / Gifts (buy as many Orchids and Hairpins, as you can – I bought 3, so that’s the minimal amount for this playthrough)
Day 23 – Help with classes / Individual sessions with Clarisse / Gamble
Day 24 – Individual sessions with Lucy / Mana control / Day sleep
Day 25 – Squad training / Lucy / Give a gift (pick either Orchid or Hairpin) / Day sleep
Day 26 – Lucy / Give a gift (pick either Orchid or Hairpin) / Individual sessions Lucy / Office work
Day 27 – Take a walk / Lucy (Stay a little bit longer) / Gamble
Day 28 – Take a walk / Covert surveillance / Lucy / Give a gift (pick either Orchid or Hairpin)
Day 29 – Take a walk / Lucy / Give a gift [if possible] (pick either Orchid or Hairpin) / Day sleep
Day 30 – Help with classes / Mana control / Day sleep
Day 31 – Individual sessions Clarisse / Individual sessions Lunette / Gifts (buy as many Orchids or Hairpins as you can, I bought one, so that’s the minimum for this playthrough)
Day 32 – Squad training / Lucy / Gamble
Day 33 – Individual sessions Lucy / Take a walk / Day sleep
Day 34 – Individual sessions Lunette / Mana control / Lucy / Give a gift (pick either Orchid or Hairpin)
Day 35 – Take a walk / Lucy / Give a gift [if possible] (pick either Orchid or Hairpin) / Gamble
Day 36 – Lunette / Don’t give a gift [if options are available] / Lucy / Give a gift [if possible] (pick either Orchid or Hairpin) / Lucy
Day 37 – Individual sessions Lucy / Mana control / Lucy / Give a gift [if possible] (pick either Orchid or Hairpin)
Day 38 – Individual sessions Lucy / Mana control / Gifts (buy as many Orchids or Hairpins as possible, I bought one, so that’s the minimal amount)
Day 39 – Individual sessions Lucy / Take a walk / Day sleep
Day 40 – Individual sessions Lucy / Mana control / Lucy / Give a gift (pick either Orchid or Hairpin)
Day 41 – Take a walk / Lucy / Gamble
Day 42 – Lucy / Give a gift [if possible] (pick either Orchid or Hairpin) / Gamble / Day sleep
Day 43 – Take a walk / Lucy / Gamble
Day 44 – Individual sessions Lucy / Mana control / Office work
Day 45 – Mana control / Class / Gamble
Day 46 – Lucy / Mana control / Lucy / Give a gift [if possible] (pick either Orchid or Hairpin)
Day 47 – Individual sessions Lucy / Mana control / Lucy
Enjoy your happy ending with this cute, shy being ^^
Lunette
Short temper girl with criminal past and harsh attitude. Tough and sarcastic, yet becomes (and that’s my opinnion, feel free to disagree) soft and romantic over time, around MC. And I don’t like that change. Anyway. here’s how to make a sweet puppy out of a daring wolf:
Day 0/1 – Talk some sense into her / Lucy / Go hard / Clarisse / Yes, you must / Lunette / Instruct her with force / Neoma / Reject the test
Day 2 – Learn magic / Learn magic / Day sleep
Day 3 – Learn magic / Learn magic / Day sleep
Day 4 – Learn magic / Learn magic / Lunette / Is it about Renegade clan?
Day 5 – Events skipped / Clarisse / Be hard on her / Day sleep
Day 6 – Take a walk / Lucy / Let her work things out on her own / Gamble
Day 7 – Help with classes / Squad training / Day sleep
Day 8 – Day sleep / Take a walk / Gamble
Day 9 – Take a walk / Neoma / Absolutely not / Office work
Day 10 – Individual sessions Lucy / Individual sessions Lunette / Gamble
Day 11 – Individual sessions Clarisse / Lunette / Office work
Day 12 – Squad training / Learn magic / Gamble
Day 13 – Learn magic / Lunette / Make it harder on her / Gamble
Day 14 – Neoma / Learn magic / Day sleep
Day 15 – Learn magic / Class / Not really (tell the truth) / Gamble
Day 16 – Squad training / Learn magic / Day sleep
Day 17 – Gamble / Learn magic / Day sleep
Day 18 – Squad training / Learn magic / Day sleep
Day 19 – Gamble / Learn magic / Office work
Day 20 – Day sleep / Learn magic / Day sleep
Day 21 – Gamble / Learn magic / Day sleep
Day 22 – Class / Would love to trade places / Lunette / Gifts (buy as many Runestones and Armbands as you can – I bought 4, so that’s the minimum for this playthrough)
Day 23 – Help with classes / Individual sessions Clarisse / Gamble
Day 24 – Individual sessions Lunette / Learn magic / Day sleep
Day 25 – Lunette / Give a gift (pick either Runestone or Armband) / Learn magic / Day sleep
Day 26 – Learn magic / Individual sessions Lucy / Lunette / Give a gift (pick either Runestone or Armband)
Day 27 – Squad training / Lunette / Gamble
Day 28 – Lunette / Give a gift (pick either Runestone or Armband) / Clarisse / Don’t give a gift / Gamble
Day 29 – Lunette / Give a gift (pick either Runestone or Armband) / Gamble / Gifts (buy either Runestones or Armbands, I bought one, so that’s minimum for this playthrough)
Day 30 – Help with classes / Learn magic / Day sleep
Day 31 – Individual sessions Lucy / Individual sessions Lunette / Gamble
Day 32 – Squad training / Learn magic / Lunette
Day 33 – Individual sessions Lunette / Learn magic / Gamble
Day 34 – Individual sessions Lucy / Lunette / Give a gift (pick either Runestone or Armband) / Gifts (minimum 1 purchase of Runestone or Armband)
Day 35 – Day sleep / Gamble / Lunette / Give a gift (pick either Runestone or Armband)
Day 36 – Lunette / Give a gift [if available] (pick either Runestone or Armband) / Lunette / Gamble
Day 37 – Individual sessions Clarisse / Learn magic / Lunette / Give a gift [if available] (pick either Runestone or Armband)
Day 38 – Squad training / Learn magic / Day sleep
Day 39 – Learn magic / Go for a walk / Gamble
Day 40 – Individual sessions Lunette / Learn magic / Lunette / Give a gift [if available] (pick either Runestone or Armband)
Day 41 – Day sleep / Learn magic / Lunette
Day 42 – Day sleep / Lunette / Give a gift [if available] (pick either Runestone or Armband) / Gamble
Day 43 – Take a walk / Lunette / Gifts (minimum 1 Runestone or Armband)
Day 44 – Individual sessions Lunette / Learn magic / Lunette / Give a gift [if available] (pick either Runestone or Armband)
Day 45 – Learn magic / Class / Gamble
Day 46 – Lunette / Learn magic / Gamble
Day 47 – Individual sessions Lunette / Learn magic / Lunette
Completed – onto the next one!
Neoma (not exactly the good ending)
Headmistress, I hate her, she has that vibe of terrible old lady, that thinks that the old ways are best and she rules the world – those who serve her are their property and so on. I hate Neoma and I can’t make myself try and romance her…
But I know there are many fans of her, so maybe one of them will tell you how to romance her in the comment section.
Day 0/1 – Stall for time / Lucy / Go hard / Clarisse / Yes, you must / Lunette / Instruct her with force / Neoma / Comply with her
Day 2 – Squad training (save here) / Gamble (return to save if you don’t win 50 gold and repeat the step until you do) / Day sleep
Day 3 – Squad training / Learn magic / Office work
Day 4 – Learn magic / Day sleep / Lunette / Is it about the Renegade clan?
Day 5 – Learn magic / Clarisse / Be understanding / Office work
Day 6 – Take a walk / Lucy / Let her work things out on her own (save here) / Gamble (return to save if you don’t win 50 gold and repeat the step until you do)
Day 7 – Help with classes / Squad training / Office work
Day 8 – Squad training / Take a walk (save here) / Gamble (return to save if you don’t win 50 gold and repeat the step until you do)
Day 9 – Take a walk / Neoma / Of course, Mistress / Office work
Day 10 – Squad training / Learn magic (save here) / Gamble (return to save if you don’t win 50 gold and repeat the step until you do)
Day 11 – Squad training / Day sleep / Office work
Day 12 – Neoma (save here) / Gamble (return to save if you don’t win 50 gold and repeat the step until you do)
Day 13 – Squad training / Day sleep (save here) / Gamble (return to save if you don’t win 50 gold and repeat the step until you do)
Day 14 – Neoma / Learn magic / Day sleep
Day 15 – Squad training / Class / Yes (tell a lie) (save here) / Gamble (return to save if you don’t win 50 gold and repeat the step until you do)
Day 16 – Squad training / Learn magic / Day sleep (save here)
Day 17 – Gamble (return to save if you don’t win 50 gold and repeat the step until you do) / Day sleep / Office work
Day 18 – Squad training / Day sleep / Take a walk (save here)
Day 19 – Gamble (return to save if you don’t win 50 gold and repeat the step until you do) / Learn magic / Office work
Day 20 – Squad training / Learn magic / Day sleep (save here)
Day 21 – Gamble (return to save if you don’t win 50 gold and repeat the step until you do) / Learn magic / Office work
Day 22 – Class / I don’t think I would want to trade places with you (save here) / Gamble (return to save if you don’t win 50 gold and repeat the step until you do)
Day 23 – Gifts (you should have 1000 gold up to this point, so buy 8 Earrings) / Help with classes / Learn magic / Day sleep
Day 24 – Squad training / Learn magic / Day sleep
Day 25 – Neoma / Give a gift (give her Earrings – it’s not like you have any other choice) (save here) / Gamble (return to save if you don’t win 50 gold and repeat the step until you do) / Day sleep
Day 26 – Learn magic / Mana control / Office work
Day 27 – Take a walk / Mana control (save here) / Gamble (return to save if you don’t win 50 gold and repeat the step until you do)
Day 28 – Day sleep / Neoma / Give a gift (pick Earrings) (save here) / Gamble (return to save if you don’t win 50 gold and repeat the step until you do)
Day 29 – Go for a walk / Neoma / Give a gift (pick Earrings) / Day sleep
Day 30 – Help with classes / Office work / Day sleep
Day 31 – Office work / Neoma / The truth is… I adore you / Gifts (buy 2 Silver Earrings)
Day 32 – Office work / Neoma / Gamble (this time no matter if you loose or win)
Day 33 – Squad training / Neoma / Give a gift (pick Earrings) / Gamble
Day 34 – Squad training / Neoma / Give a gift (pick Earrings) / Day sleep
Day 35 – Take a walk / Neoma / Give a gift (pick Earrings) (IMPORTANT – save if you have less than 20 gold) / Gamble (return to save if you don’t win at least 25 gold and repeat the step until you do)
Day 36 – Erotic magazine (cause why not) / Neoma / Gamble
Day 37 – Take a walk / Neoma / Give a gift (pick Earrings) / Office work
Day 38 – Squad training / Neoma / Give a gift (pick Earrings) / Day sleep
Day 39 – Neoma / Give a gift (pick Earrings) / Take a walk / Office work
Day 40 – Take a walk / Neoma / Give a gift (pick Earrings) / Day sleep
Day 41 – Take a walk / Neoma / Gamble
Day 42 – Day sleep / Take a walk / Gamble
Day 43 – Take a walk / Neoma / Gamble
Day 44 – Squad training / Learn magic / Office work
Day 45 – Learn magic / Class / Gamble
Day 46 – Squad training / Learn magic / Gamble
Day 47 – Take a walk / Learn magic / Neoma (enjoy your final scene with this character)
It’s not good ending. Not even fine one, as Neoma rejects MC & three main girls fail their exams. But your whole gallery is unlocked, so don’t be too upset about that 😉
The end
That’s all the knowledge I can share. I hope it’ll help you!
Have fun ❤