Netoria Tactics: Revolution Game Review

Netoria Tactics: Revolution is a very unusual representative for games of the “adult” genre. While 95% of developers make the gameplay simple and uncomplicated, depriving the player of all the pleasure of discovering H-content, independent developer Apollo Seven Games in the person of one person made a game with interesting gameplay, mechanics and the very H-content.

I simply cannot deny myself the pleasure of telling you about this game, as I am fully convinced that games, regardless of their focus, should emphasize gameplay first, rather than visuals, concept or the amount of content itself.

About the story

Strangely enough, the story is the main feature of Netoria Tactics: Revolution. The developer invented a whole world of his own with combat drones, mages, and a government that is unfair to ordinary people.

We play as a guy named Carwyn, he, in the company of his ex-girlfriend named Gwenivier, is forced to hide from the government in the local caves. The caves themselves, according to the canon, are inhabited by various creatures, from skeletons, zombies and necromancers, to harpies and other evil things. It would seem – everything is not so bad, fighting side by side with his ex you can finally establish relations with her, but then other companions enter the plot, who also do not mind to eat the sexy body of our companion…..

Yes, yes, you got it right, Netoria Tactics: Revolution puts a huge emphasis on the NTR genre in the story (just look at the first letters in the title). If you want, the game can be completed without letting our companion go at the hands of other members of the group, but gameplay moments will prevent us from doing so in every possible way.

Unfortunately, the game has no translation into English, but the English language here is not difficult, to understand what is going on it is enough to know English at least “on the triple”.

About the Gameplay

In terms of gameplay, Netoria Tactics: Revolution is a bit like a simplified version of Final Fantasy Tactics or Fire Emblem. Younger players probably didn’t catch these games at all, so I’ll explain the local concept a little bit.

There is a combat location, there is an entry point where our units are located (by the end of the game there will be only 9 of them), and an exit point, or a target to be eliminated on the location.

There is a player’s turn – during which the player moves units around the location, beats opponents, eats potions and collects chests. There is an opponent’s turn – where the opponent also moves all his units and attacks the player’s units.

By attacking or killing enemies, your warband is pumped up according to the characteristics of its class, and after reaching a certain level it evolves in one direction or another, gaining new skills and (sometimes) losing old ones.

Each hero has several branches of development, for example, our ex-girlfriend Gwenivier can be developed into a warrior and a slutty dancer. In the role of a warrior she will perfectly tank damage and vanshot opponents, and in the role of a dancer will “cheer up” the surrounding male characters.

The whole thing is designed in simple pixel graphics:

It would seem that it’s a usual Strategy RPG, of which there are quite a lot, but there is a nuance connected with 18+ orientation of the game itself.

The thing is, positioning in Netoria Tactics: Revolution plays a…slightly different role than in classic SRPGs.

Our main character named Carwyn has an interesting feature – if there are no allies within three squares of him, he gets a serious bonus to his characteristics. Without this bonus, most of the enemies will knock him out. Locations in the game are built in such a way that Carwyn and his ex are separated, and when they are separated…

Secondary male characters, being on the neighboring cage with Gwenivier, start hitting on her, which makes her lose her loyalty and become more and more “vulgar”, which allows us to get more and more new scenes, depending on who is hitting on her. As a result – at the end of each battle Gwenivier starts to give herself to one, or another, or two, or three, ignoring the main character and “gifting” the player with more and more juicy scenes.

Jerkability

Depending on the player’s tactics, you can get different amounts of H-scenes per playthrough. It all depends on whether the player surrounds Gwenivier with male characters, turns his main character into a woman (yes, there is such a thing), or allows other female characters to flirt with the GG.

In general, if we categorize all local skits, they can be divided into 3 types:

  1. NTR – i.e. GG always walks separately from the group, and the player purposely surrounds Gwenivier with men, causing her to become a slut and sleep with all of them (except GG).,
  2. The player gives Gwenivier no reason to be groped by anyone, through which they build a traditional relationship;
  3. The player often turns their GG into a woman and surrounds her with men just like Gwenivier, in which case we are expected to have group scenes etc;
  4. The player rejects Gwenivier and succumbs to the seduction of another girl, which opens up alternate scenes depending on whether Gwenivier has been harassed by the other men in the group;
  5. The player often turns into a girl, but prevents Gwenivier and the other girl from being together with other men in the party, in which case there will be lesbian scenes.

In general, there is a variety of choices. Unfortunately, despite the good concept, Netoria Tactics: Revolution still has a three on the Jerkability – the realization of the most important thing – H-scenes – let it down. The developer has already been “inserted” for this, to which he said that he had to hire artists on the side, he himself can not draw, and therefore “took what was sold”.

The thing is that all the scenes in the game are presented in the form of static CG-arts. They are well drawn and designed in the European style, which gives the game a big plus against the background of anime. The problem is that despite the decent amount of CG, there are plenty of moments in the game where more H-CG content could have been inserted, and the game would have benefited in “mood”.

I can’t say that the game doesn’t create the right “mood”, it does, and how, but not as often as I would like. Taking into account the number of different variants of plot development, as well as the efforts that the player has to overcome to get this very content, Netoria Tactics: Revolution’s fapability cannot be set higher than 3 ❤❤❤❤ Jerkability out of 5.

It’s a good result, especially against the background of other crafted games that make up 95% of the H-game industry, but still, I wanted something more. There’s a gallery, plus after playing through the game there’s an option to stupidly open all the H-scenes.

Here are examples of the local drawl:

Verdict

The first playthrough on medium difficulty took me about 5 hours, and I had to start over 3 times because I didn’t understand the mechanics right away and my characters were very weak for the story. My advice to you – the first playthrough is better to “feel” on the Easy difficulty level. It will probably not be possible to take Normal in a hurry, but it doesn’t make the game any less interesting.

Netoria Tactics: Revolution is a really good H-game that I recommend BUYING. Yes, maybe the H content in it leaves a lot to be desired – but even that is better than the 100000 times copied H-scenes in other games. There’s a different style, a different mood, and most importantly, the player is actually rewarded for his efforts, not for flipping through all the dialog and choosing random answer choices.

What you liked:

  1. Good tactics, good gameplay;
  2. European drawing, unlike the anime, it’s really hard to replicate;
  3. Great story, I’m looking forward to the sequel;
  4. All the game mechanics, including the H component, fit perfectly with what’s going on. Suddenly!!! If a girl doesn’t get enough attention, she’ll go to someone else! And the player has the power to stop that from happening.

What I didn’t like

  1. In places inconvenient control, PCM and spacebar skip all dialog and scenes;
  2. Rather rare H-scenes, especially if you go to the “virgin” ending, but it is justified;
  3. Too difficult to understand the mechanics of opening H-scenes. Thankfully there is an option to open the entire gallery at once after the first playthrough of the game.
GenreStrategy/JRPG
Client typeClient (Windows only)
Graphics❤❤❤
Gameplay❤❤❤❤❤
Jerkability❤❤❤
LinkAvailable on Steam. The developer has also released a public free trial version, you can find it on his website. It is almost a complete game, but without several development branches.
ManualsNetoria Tactics: Revolution – Routes & Endings Guide

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